﻿#ifndef GAMESCE_H
#define GAMESCE_H

#include <QGraphicsScene>
#include <QGraphicsPixmapItem>

class GameSce : public QGraphicsScene
{
    Q_OBJECT
public:
    GameSce(QObject* parent, QRectF& sceneRect);
    ~GameSce();

};

#endif // GAMESCE_H
